Michael has been making 3D models professionally for over 5 years, and has built a bit of everything; from contemporary furniture designs, to sculptural installations, to highly technical industrial parts. These models are used for ideation, concept development, shop/technical drawings, manufacturing aids, and more.
His primary tool for this work is SolidWorks, but Michael is also proficient in Fusion 360, SketchUp, and has his eyes set on learning Blender next.
View a sampling of his 3D models here, all built completely from scratch by Michael:
Industrial Parts:
Interiors:
Furniture:
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